#include <Txq3dStrokeLabel.h>
Inheritance diagram for Txq3dStrokeLabel::

Public Methods | |
| Txq3dStrokeLabel () | |
| This constructor is default. More... | |
| Txq3dStrokeLabel (QString thisLabel, double sx, double sy, double sz) | |
| Create a Txq3dStrokeLabel given a label and position. More... | |
| virtual | ~Txq3dStrokeLabel () |
| The destructor is default. More... | |
| void | paintGL () |
| Paint the label text. More... | |
| float | getWidth () |
| Get the width of the label. More... | |
| float | getHeight () |
| Get the height of the label. More... | |
Protected Methods | |
| void | strokeCharacter (strokeFont font, int c) |
| strokeCharacter will draw a character given the index into the stroke font. More... | |
| void | strokeCharacterWidth (strokeFont font, int c) |
| The width of the character from the given index value in real-world coordinates. More... | |
Private Attributes | |
| float | labelWidth |
| The label width. More... | |
This class uses the Txq3dGlutStroke as a font and is available on both Unix and Windows. The font is a vector font and is thus scalable and rotatable.
Copyright 1998 - 2001 by Tech-X Corporation
Definition at line 36 of file Txq3dStrokeLabel.h.
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This constructor is default.
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Create a Txq3dStrokeLabel given a label and position.
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The destructor is default.
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Get the height of the label.
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Get the width of the label.
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Paint the label text.
Reimplemented from Txq3dLabel. |
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strokeCharacter will draw a character given the index into the stroke font.
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The width of the character from the given index value in real-world coordinates.
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The label width.
Definition at line 102 of file Txq3dStrokeLabel.h. |
Copyright Tech-X Corporation, all rights reserved.